Dungeons & Dragons Classics: Every edition available again



roll the dice!
Close
New Account
 
  
 
 
You will lose your chance to get the free product of the week.
One-click unsubscribe later if you don't enjoy the newsletter.
Close
Log In
 
 Forgot password?
 

     or     Log In with your Facebook Account
Advanced Search >

I4 Oasis of the White Palm (1e)

ADD TO CART
ADD TO WISHLIST >
Watermarked PDF
$6.00
$4.99
Description:

Tired and sore, you struggle over the burning sands toward the long-forgotten city. Will you reach the place in time to save yourselves from the evil efreeti? The sun beats down, making your wounds stiff and worsening the constant thirst that plagues anyone who travels these waterless wastes. But there is hope - are those the ruins over there?

In the midst of broken columns and bits of rubble stands a huge statue. This is the place! You've found it at last. Gratefully, you sink onto the sand. But there is no time to lose. You must hurry. So with a quavering voice you say the magic words. And then you wait...

A hush falls over the ruins, making the back of your neck prickle. Then, out of the east, a wind rises, gentle at first but quickly growing stronger and wilder, until it tears at your clothes and nearly lifts you off your feet. The once clear sky is choked with white and grey clouds that clash and boil. As the clouds blacken day turns to night. Lightning flashes followed by a menacing growl of thunder. You are beginning to wonder if you should seek shelter, when all of a sudden there is a blinding crash and a bolt of lightning reduces the statue to dust.

For a moment, silence. The, out of the statue's remains, soars a blue flame. Its roar deafens you as higher and higher it climbs, until it seems about to reach the clouds. Just when you think it can grow no larger, its shape begins to change. The edges billow and soften, their roar lessens, and before your eyes materializes a gigantic blue man.

This adventure can be played alone or as the second part of the Desert of Desolation series. For characters level 6-8.

*****

Product History

I4: "Oasis of the White Palm" (1983), by Philip Meyers and Tracy Hickman, is the fourth I-series ("Intermediate"-level) adventure for AD&D and also the second release in the "Desert of Desolation" trilogy. It was published in February 1983, just a month or two after the previous adventure in the series.

Continuing the Story of the Desert. The first adventure in the "Desert" series, I3: "Pharaoh" (1982), was originally written by Tracy & Laura Hickman for publication by their own small press, DayStar West Media, in 1980. When Tracy Hickman came to TSR, he brought "Pharaoh" with him.

TSR not only published "Pharaoh," but they also asked Hickman to adapt a product they had on-hand in order to continue the Egypt-themed story. Thus Hickman took on Meyers' "Oasis of the White Palm" and made it the second of a three-part adventure.

The integration is overall well done, as Hickman focuses much of this new adventure on an efreeti that is accidentally freed in room G7 of "Pharaoh." Rumors within I4 also point to the other adventures in the series. On the downside, the healing of the land that occurred at the finale of "Pharaoh" is largely ignored here.

A Storytelling Adventure. When the Hickmans wrote their original publications for DayStar, they included a "manifesto" detailing how their adventures would go beyond the typical dungeon crawls of the era. One of its edicts stated that DayStar publications would focus on intriguing stories that were well integrated into the adventures.

Though "Oasis" wasn't originally written by Tracy Hickman, it shares those same ideas of storytelling. There's an efreeti taking over desert lands, an ancient djinni that can be summoned to battle it, an Oasis with warring factions, and a bride that's been stolen.

Hickman himself would most famously develop the idea of story-oriented adventures through the Dragonlance series (1984-86), but "Oasis" was still an important predecessor, and one of the earliest TSR adventures with a strong story.

Mystery & Politics. "Oasis" also offers different gameplay from a lot of TSR adventures of its era. That begins with numerous roleplaying and politicking opportunities available at the eponymous oasis. Interacting with notable NPCs had been an important element of TSR adventures since at least T1: "The Village of Hommlet" (1979), but the idea of political differences being a focus of an adventure was still pretty innovative in 1983.

There's also quite a bit of mystery, focusing on a missing bride. Other early examples of mystery-oriented adventures include U1: "The Sinister Secret of Saltmarsh" (1981), N1: "Against the Cult of the Reptile God" (1981), and X3: "Curse of Xanathon" (1982) - so the idea of mystery-based adventures certainly wasn't unknown by 1983. 

Expanding the Realms. Like the rest of the Desert of Desolation series, this adventure was eventually subsumed into the Forgotten Realms when it was reprinted as I3-5: Desert of Desolation (1987).

A Trap Worthy of Grimtooth. The traps and puzzles included in "Oasis" highlight the adventure as being from the old school, reminiscent of older products like S1: "The Tomb of Horrors" (1978). One trap in particular, the Pit of Everfall, feels like it came right out of Grimtooth's Traps (1981).

Future History. Hickman would tie up the Desert of Desolation trilogy with a final adventure, I5: "Lost Tomb of Martek" (1983).

About the Creators. Meyers wrote only one other RPG adventure, I7: "Baltron's Beacon" (1985). When Hickman developed Meyers' adventure, it was probably his second work for TSR, following I3: "Pharaoh." He'd see many more publications that same year, including the famous I6: "Ravenloft" (1983).

About the Product Historian

The history of this product was researched and written by Shannon Appelcline, editor-in-chief at RPGnet and the author of Designers & Dragons - a history of the roleplaying industry told one company at a time. Please feel free to mail corrections, comments, and additions to shannon.appelcline@gmail.com.

 
 Customers who bought this title also purchased
Reviews (1)
Discussions (0)
You must be logged in to rate this
Reviews
-
August 18th, 2004
Following on from I3, I think this is my favourite of the trilogy. There is great fun to be had with the intrigue at the eponymous oasis, and it is quite non-linear (although some choices may lead to utter confusion). One of the map pages is scanned [...]
Reviews
Browse
 Follow Your Favorites!
NotificationsSign in to get custom notifications of new products!









Product Information
Silver seller
Pages
32
Edition
1.0
ISBN
0-88038-008-X
Publisher Stock #
TSR 9053
File Size:
16.45 MB
Format
Scanned image
Scanned image
These products were created by scanning an original printed edition. Most older books are in scanned image format because original digital layout files never existed or were no longer available from the publisher.

For PDF download editions, each page has been run through Optical Character Recognition (OCR) software to attempt to decipher the printed text. The result of this OCR process is placed invisibly behind the picture of each scanned page, to allow for text searching. However, any text in a given book set on a graphical background or in handwritten fonts would most likely not be picked up by the OCR software, and is therefore not searchable. Also, a few larger books may be resampled to fit into the system, and may not have this searchable text background.

For printed books, we have performed high-resolution scans of an original hardcopy of the book. We essentially digitally re-master the book. Unfortunately, the resulting quality of these books is not as high. It's the problem of making a copy of a copy. The text is fine for reading, but illustration work starts to run dark, pixellating and/or losing shades of grey. Moiré patterns may develop in photos. We mark clearly which print titles come from scanned image books so that you can make an informed purchase decision about the quality of what you will receive.
Original electronic format
These ebooks were created from the original electronic layout files, and therefore are fully text searchable. Also, their file size tends to be smaller than scanned image books. Most newer books are in the original electronic format. Both download and print editions of such books should be high quality.
File Information
Watermarked PDF
Adobe DRM-protected PDF
These eBooks are protected by Adobe's Digital Rights Management (DRM) technology. To use them, you must activate your Adobe Reader software. Click here for more details.

Watermarked PDF

These eBooks are digitally watermarked to signify that you are the owner. A small message is added to the bottom of each page of the document containing your name and the order number of your eBook purchase.

Warning: If any books bearing your information are found being distributed illegally, then your account will be suspended and legal action may be taken against you.

Here is a sample of a page from a watermarked book:

File Last Updated:
September 27, 2013
This title was added to our catalog on July 02, 2013.
Publisher Info
Wizards of the Coast
Wizards of the Coast
Publisher Average Rating