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Customer Newsletter for 08/14/2014

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The DriveThruRPG/RPGNow Customer Newsletter

Free Product of the Week

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Free weekly productTechnology Compendium: Sir Arthour’s Guide to the Numenera
by Monte Cook Games

SYSTEM: Cypher System

“Numenera” are artifacts, oddities, and little bits of almost magic-like technology left to the Ninth World by a billion years of previous civilizations. Now the Ninth World’s foremost expert, the redoubtable (though perhaps not entirely sane) Sir Arthour, brings nearly 1,000 new items to the Numenera gaming table.

The Technology Compendium: Sir Arthour’s Guide to the Numenera contains:

  • 400 new cyphers
  • 225 new artifacts
  • 300 new oddities

For the players, it introduces a new race: the artificial intelligence. And it includes extensive GM advice on integrating incredibly advanced technologies into your game.

This is a FREE PREVIEW. The full version is available below.

Get It Free

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Notes from Scott's Remote Desktop in Indianapolis!

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For all correspondence, feel free to contact me, Scott Holden, at scott@onebookshelf.com.

The DriveThru team is at Gen Con Indy this week, and we couldn't be more excited! We love to meet gamers, fans, and friends here every year, and we always come home exhausted but happy. If you happen to be in Indianapolis, please drop by and say hi to us at Booth #1103. 

Also, if you're around, be sure to check out the “From Print to Digital: Changing the RPG Landscape” panel, Saturday, August 16, from 1-2 pm in the Crowne Plaza Hotel, where DriveThruRPG.com will be represented by our very own Matt McElroy.

***

In addition to Gen Con hullaballo and the big reveals and launches that always take place here, there is one other cool thing happening right now that I'd like to draw your attention to.

If you've ever hung out (or lurked) over at RPG.net, or if you've read any of the amazing Dungeons & Dragons product histories on our site, then our friend Shannon Appelcline should be familiar to you already. He is the author of Designers & Dragons, "a history of the roleplaying industry told one company at a time."

Shannon is working on a new, greatly expanded and updated edition of Designers & Dragons, published via Evil Hat Games, and they have just launched a Designers & Dragons Kickstarter campaign to that end.

Please drop by and help support the Kickstarter (which is already more than funded)—it really is quite an amazing project, invaluable to the tabletop gaming industry and to gaming fans alike!

~ SJH (08-13-2014)

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Pick of the Week

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Pick of the WeekTechnology Compendium: Sir Arthour’s Guide to the Numenera
by Monte Cook Games

SYSTEM: Cypher System

The namesake of the entire game line, the “numenera” are artifacts, oddities, and little bits of almost magical tech left to the Ninth World by a billion years of previous civilizations. Now the Ninth World’s foremost expert, the redoubtable (though perhaps not entirely sane) Sir Arthour, brings nearly 1,000 new items to the Numenera gaming table.

The Technology Compendium: Sir Arthour’s Guide to the Numenera contains:

  • 400 new cyphers
  • 225 new artifacts
  • 300 new oddities.

For the players, it introduces a new race: the artificial intelligence. And it includes extensive GM advice on integrating incredibly advanced technologies into your game.

$14.99

Get It Now

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Other Featured Titles

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Featured TitleRavenloft Campaign Setting, Revised [PDF of Boxed Set]
by Wizards of the Coast

SYSTEM: AD&D 2nd edition

Terror in the Land of Mists

In the year 351 of the Barovian calendar, Strahd von Zarovich made a pact with Death—a pact that sealed his fate and created a land of nightmares known as Ravenloft. Other lords of darkness have embraced the Demiplane of Dread as their own, and woe to heroes who wander there. Creatures of the night prey freely upon the living in this land, and day is but a prelude to another night of horror.

This edition of the RAVENLOFT game setting combines the original Realm of Terror boxed set with elements of Forbidden Lore and updated rules from other accessories. Domains destroyed in the infamous Grand Conjunction have been deleted, new domains added, and key personalities detailed.

  • Realm of Terror, a 160-page book of rules concerning the reshaping of character classes; fear, horror, madness, and powers checks; curses; spells and magical items both new and old; psionics; techniques of terror; and more
  • Domains and Denizens, a 128-page book describing the dark lands of the Core, the islands of terror, and many nefarious personages
  • Two maps depicting the reshaped Core domains and the islands of terror
  • A tarokka deck of beautifully illustrated cards for role-playing fortunetelling
  • A DM screen specifically designed to be used with a RAVENLOFT campaign

$9.99

Get It Now

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Featured TitleBlack Crusade: Tome of Decay
by Fantasy Flight Games

SYSTEM: Warhammer

Focusing on Nurgle, the Chaos God of pestilence and plague, The Tome of Decay, a supplement for Black Crusade, serves up all manner of ailments, resources, allies, and ideas for Nurgle’s grotesque followers. The Tome of Decay also includes advice for GMs on running their own plague-filled campaigns!

In addition to powerful new allies and ailments for the twisted followers of Nurgle, this volume contains many new resources for heretics of all sorts, whether they worship one of the Ruinous Powers or their own ambition. The Tome of Decay includes the Warpsmith and Veteran of the Long War Archetypes, whose endless war against the Imperium has sharpened them into peerless killers; it also contains rules that allow Heretics to forge their own Daemon Engines or even bind Daemons within their own bodies to become powerful Possessed champions of Chaos. Finally, this Tome holds the rules for ascension to Daemonhood and running one’s own Black Crusade, allowing the most powerful Heretics to take the fight against the servants of the False Emperor to terrible new heights.

$39.95 $19.95

Get It Now

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Featured TitleShadowrun: Missions: Gone Long Gone (5A-03)
by Catalyst Game Labs

SYSTEM: Shadowrun Fifth Edition

The Deadly Now

This isn’t your first run in Chicago. You may not know every street corner and alleyway, but you know the sprawl well enough that when someone tells you they’ve got a job that “should be easy”... well, it won’t be. It never is.

So when you’re offered some money to go retrieve personal items left behind in a pharmaceutical office back before the whole town went to hell, you know you’re going to be dealing with more than dust and a few rats. Once you venture into the Containment Zone, something—probably more than one thing—is going to try to kill you. Not in some vague future, but right now. But you know that about Chicago. You’re ready for something to come after you, and you know that part of the fun is finding out just what that thing is.

SRM 05-03 Gone Long Gone is the latest Shadowrun Mission set in the deadly sprawl of Chicago. Playable in a single night, but able to be stretched out over multiple sessions if that’s what the gamemaster wants, this is a fun adventure for teams just starting to learn how to get around the city, or for those who have gotten their hands dirty in the sprawl several times over.

$5.95

Get It Now

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Also of Note




5th Edition Is (Almost) Here!

Wizards of the Coast has pre-released the Player's Handbook for the 5th edition of D&D, and its public launch is this weekend. Many of you already have a copy of the PHB in your hands, or at least the downloadable Basic Rules... and if not, then you'll probably have them soon.

We're sure there will be no shortage of gaming material coming for 5E, but if you're looking for adventures to start up a new campaign, look no further: Goodman Games has got you covered!

Fifth Edition Fantasy is here! These two adventure modules are fully compatible with the fifth edition of the world’s most popular fantasy RPG, and ready to play in your home campaign!

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Fifth Edition Fantasy #1: Glitterdoom

A Level 3 AdventureGlitterdoom

Centuries ago, the glitterdoom came to the dwarves of Steelhand Clan! This divine curse transformed the dwarves into hellish forms with an insatiable greed for gold. Now, a chance encounter breaks open long-sealed gates to unleash the glitterdoom again. Can your adventurers delve into the forgotten halls to confront the subterranean menace?

This all-new 5E adventure module includes a new dwarf sub-race and a new PC background!

$6.99

Get It Now

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Fifth Edition Fantasy #2: The Fey Sisters' Fate

A Level 1 AdventureFey Sisters' Fate

The cries of battle echo in the rustic wilderness, as a pair of fey sisters defend the ancient Briarwood against invaders. When the town of Bur Hollow sends militia men to support their fey allies, they disappear without a trace. The adventurers must enter the Briarwood and save them!

This all-new 5E adventure module includes two new spells and a new PC background!

$6.99

Get It Now




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