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DMGR5 Creative Campaigning (2e)

DMGR5 Creative Campaigning (2e)


DM: "OK, you're all sitting in the tavern when..." Players: "Oh no, not another tavern scenario! We're tired of those! We want something different!" If this sounds like your latest gaming session, Creative Campaigning can help: This book is loaded with ideas and suggestions that will make even the most jaded players sit up and pay attention. Everything from...   [click here for more]
Wizards of the Coast  $7.99

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An Adventurer's Guide to Eberron (3.5)

An Adventurer's Guide to Eberron (3.5)


Explore a World of Magic and Mystery This lavishly illustrated visual guide explores the magical, medieval fantasy world of Eberron. Climb aboard an elemental airship and visit wondrous locations, from the soaring spires of Sharn and monolithic mountain strongholds of the Mror Holds to the cyclopean ruins of Xen’drik and the gleaming glaciers of the Frostfell. See...   [click here for more]
Wizards of the Coast  $9.99

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Dungeon #209 (4e)

Dungeon #209 (4e)


Contents 1 As It Was by Christopher Perkins We've published 209 issues of Dungeon, and exactly double that number of Dragon issues. Let's celebrate by taking the magazines back to their roots! 2 Fjorin's Foothold by Christopher Perkins and Aeryn Rudel Fjorin Hammermain cut a deal with the creatures infesting his adamantine mine, and unsuspecting adventurers are about to pay the price. A D&D adventure...   [click here for more]
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Dungeon #221 (4e/Next)

Dungeon #221 (4e/Next)


Contents 1 Waiting For 222 by Christopher Perkins The time has come to say farewell, but not goodbye. 2 Lowdown in Highport by Thomas M. Reid Evil slavers have taken Highport, and getting in and out of town undetected will be no simple matter. This 1st Edition AD&D adventure for characters of levels 3–5 includes a 4th Edition D&D conversion appendix. 28 Vainglorious by Daniel Helmick The...   [click here for more]
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Dungeon Survival Guide (3.x)

Dungeon Survival Guide (3.x)


This lavishly illustrated guide explores the fantastic dungeons of the fictional D&D world, from the perilous Tomb of Horrors to the Sunless Citadel and the Lost Caverns of Tsojcanth. Aimed at the novice dungeoneer, this book provides tips and tricks for surviving deadly dungeons of all sorts, enticing would-be dungeon explorers with stories of fabulous treasures guarded by fierce monsters and...   [click here for more]
Wizards of the Coast  $4.99

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Dungeon #207 (4e)

Dungeon #207 (4e)


1 All Together Now By Christopher Perkins We’ve bundled all of this month’s Dungeon® content into one PDF. How scary is that? 2 Starhaunt By Craig Campbell and Christopher Perkins The Order of the Endless Night swore an oath to protect the world against threats from beyond. Now, a sinister force has taken hold of the astronomers and infiltrated their fortress-observatory. A D&D® adventure...   [click here for more]
Wizards of the Coast  $4.99

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Dungeon #215 (4e)

Dungeon #215 (4e)


Contents 1 Rollin' Rollin' Rollin' by Christopher Perkins Only two adventures this month? What gives? Also, we bid a fond farewell to two members of our staff. 2 The Rolling Tomb by Will Doyle A dead pharaoh’s pyramid is slowly making its way across the desert to its new home. If it continues on its present course, it will destroy a mystical oasis revered by the desert tribes. Can you stop the...   [click here for more]
Wizards of the Coast  $4.99

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Dungeon #213 (4e/Next)

Dungeon #213 (4e/Next)


Contents 1 The Tomb of Owlbear Pirates! by Christopher Perkins I hope you like owlbears, pirates, and deathtraps, 'cause this issue's full of them! 2 Owlbear Run by Christopher Perkins and Steve Townshend Every year, two wizards in neighboring towns host a competition. This year, it's an owlbear race over the mountain. Will your owlbear be the first to cross the finish line? An off-the-beaten-path...   [click here for more]
Wizards of the Coast  $4.99

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Dungeon #196 (4e)

Dungeon #196 (4e)


Table of contents: Baba Yaga's Dancing Hut Court of Stars: Baba Yaga Reflections of Ruin Monster Manual Updates: Choker, Satyr, Shambling Mound Eye on Eberron: Taer Syraen Backdrop: The Moonshae Isles Eye on the Realms: The Ghost Knight of Galardoun Eye on Dark Sun: The Nine Swords of Tyr Save My Game ...   [click here for more]
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Dragon #414 (4e)

Dragon #414 (4e)


Table of Contents: Editorial: De Planes, De Planes! History Check: The Iggwilv-Graz’zt Affair Bazaar of the Bizarre: From the Attic of Alluvius Ruskin Character Themes: Sensates, Ciphers, and Chaosmen The Ecology of the Modron Eye on Dark Sun: Slaves of the Oba Eye on Eberron: Vale of the Inner Sun Eye on the Realms: The Lost Dragon of Waterdeep ...   [click here for more]
Wizards of the Coast  $2.99

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Dragon #364 (4e)

Dragon #364 (4e)


Demonomicon of Iggwilv: Yeenoghu By Robert J. Schwalb: Unleash the bloodthirsty Demon Prince of Gnolls—and his many loyal followers—on your unsuspecting PCs. Vor Kragal: Lost City of Bael Turath By Nicolas Logue: This long-dead relic of the ancient tiefling empire is rife with adventure for those willing to brave its dark streets. Playing Warforged...   [click here for more]
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Dungeon #208 (4e)

Dungeon #208 (4e)


Contents: 2 One Piece At a Time by Christopher Perkins It's a long and perilous voyage to publication. 3 Some Assembly Required by Jobe Bittman Thieves plunder a village after nightfall, stealing tools and supplies. What are they building in their secret hideout? A D&D® adventure for characters of levels 1–3. 22 Captain's Slygo's Treasure by Timothy Ide The dread pirate Captain Slygo menaces...   [click here for more]
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Dungeon #212 (4e)

Dungeon #212 (4e)


Table of contents: 1 Classic Connections by Christopher Perkins This month's adventures are brought to you by the letters S and T, and by the number 3. 2 Never Say Die by Claudio Pozas Stripped of your armor and weapons, you are cast into the Twisted Thickets and hunted like rabbits. If you want revenge, you must first survive Yeenoghu's evil hunters. A 4th Edition D&D® adventure for characters...   [click here for more]
Wizards of the Coast  $2.99

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Dungeon #176 (4e)

Dungeon #176 (4e)


Cross City Race by James Desborough: Adventurers -- noble and otherwise -- from all across the land have gathered to participate. Dead by Dawn by Aeryn Rudel: If even the monsters of the Chaos Scar have left a place abandoned, it’s probably for good. The Crossroads by Rodney Thompson: Just beyond the King’s Wall sits the Crossroads -- an...   [click here for more]
Wizards of the Coast  $4.99

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Dragon #379 (4e)

Dragon #379 (4e)


The Future is Now by Chris Youngs: Chris Youngs discusses the latest additions to the Wizards of the Coast online community. Player's Handbook 3 Debut Content - Skill Powers by Mike Mearls, Peter Schaefer and Robert J. Schwalb: A new mechanical piece from Player’s Handbook 3 is described here, exclusively on D&D Insider. Assassin by Mike Mearls: The...   [click here for more]
Wizards of the Coast  $4.99

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Dragon #400 (4e)

Dragon #400 (4e)


Table of contents: Editorial Ampersand Dragon Anniversary: Dragonchess Dragon Anniversary: The Jester Dragon Anniversary: The Nine Hells Dragon Anniversary: Consult Limb Loss Subtable Dragon Anniversary: Tucker's Kobolds Dragon Anniversary: Through the Looking Glass: Do-It-Yourself Dragons Class Compendium Playtest: The Scoundrel Playtest: New Hybrid and Multiclass Options Characters Themes: Born...   [click here for more]
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Dragon #416 (4e)

Dragon #416 (4e)


Table of contents: 3 Misty Memories By Stan! This month we raise Ravenloft from the dead. Boys and ghouls, you’re in for a treat. 4 Strahd and Van Richten By Sterling Hershey Rudolph van Richten is the D&D game’s most esteemed vampire hunter, but one legendary vampire has so far eluded him. 11 Twisted by Darkness By Doug Hyatt Because of your brutal deeds, the dark powers have turned you...   [click here for more]
Wizards of the Coast  $2.99

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Dragon #404 (4e)

Dragon #404 (4e)


Table of contents: Editorial The Seven Styles Class Acts: The Assassin - Secrets of the Ninja Class Acts: The Runepriest - Runepriests of Kara-Tur Character Themes: Fringes of Kara-Tur Character Themes: Samurai and Yakuza Monk Basics The Ecology of the Hengeyokai Unearthed Arcana: A Matter of Honor D&D Alumni Confessions of a Full-Time Wizard Dragonmith ...   [click here for more]
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Dragon #429 (4e)

Dragon #429 (4e)


Contents 3 The Food Issue by Steve Winter Apparently, no one around here likes food. 4 History Check: Dark Arrow Keep by R. A. Salvatore and Bryan Salvatore Dark Arrow Keep is a forbidding sight for those whose travels bring them to the land of the Many-Arrows tribe. 10 Winning Races: Half-Orcs of the May-Arrows Tribe by Shawn Merwin No group benefited more from the peace between orcs and dwarves...   [click here for more]
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Dragon #368 (4e)

Dragon #368 (4e)


Birth of the Cool by Chris Youngs: Cool new characters. Backdrop: Graywall by Keith Baker: Visit Graywall, a city of monsters from the EBERRON® campaign setting. Items of Legend by David Noonan: Ready for your campaign, these brand-new artifacts span a range of power and levels. Expeditionary Dispatches - Stillwater...   [click here for more]
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Dragon #399 (4e)

Dragon #399 (4e)


Table of contents: Editorial Ampersand: New Frontiers: D&D and Board Games Class Compendium: The Templar Combat Velocity Character Themes: Heroes of Nature and Lore Character Themes: Heroes of Tome and Temple Character Themes: Heroes of Virtue Character Themes: Heroes for Hire Nerathi Legends: The Seven Kings of Karkoth Confessions of a Full-Time Wizard D&D Alumni ...   [click here for more]
Wizards of the Coast  $4.99

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Dragon #425 (4e)

Dragon #425 (4e)


Contents: 3 Elemental Evil by Steve Winter Elemental evil isn't all we have to offer this month, but it's a big part. 4 The Temple of Elemental Evil by Skip Williams Legions of heroes have crushed—or been crushed by—the cult of Elemental Evil in its many incarnations. 12 The Anatomy of Elemental Evil by Thomas M. Reid What is the essence of elemental evil? How did simple element worship twist...   [click here for more]
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Dungeon #198 (4e)

Dungeon #198 (4e)


Table of Contents: Warrens of the Stone Giant Thane Tavern Profile: Jaggerbad Skyhouse Cormyr Rotale Backdrop: Suzail ...   [click here for more]
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Dragon #411 (4e)

Dragon #411 (4e)


Table of Contents: Winning Races: Thri-Kreen Winning Raves: Kenkus Quests for Humanity D&D Alumni Confessions of a Full-Time Wizard Eye on the Realms: The Storm Bird Eye on Dark Sun: The Tsochar Eye on Eberron: Eston ...   [click here for more]
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Dungeon Magazine Annual, Vol. 1 (4e)

Dungeon Magazine Annual, Vol. 1 (4e)


This supplement contains adventure material from Dungeon® magazine, the digital magazine that provides DMs with monthly support content. Inside this book, you’ll find a total of five adventures spanning two campaign settings and over twenty levels of play.   Product History Dungeon Magazine Annual, Volume 1 (2010) is the first collection of selected adventures...   [click here for more]
Wizards of the Coast  $14.99

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Dungeon #177 (4e)

Dungeon #177 (4e)


The Maze of Shattered Souls by James Wyatt: A Dungeons & Dragons Eberron adventure for characters of 15th level. Eyes in the Forest by Robert J. Schwalb: A chance encounter in the Chaos Scar allows the characters the opportunity to avenge another group Glowstone Caverns by Jennifer Clarke-Wilkes: The Gnawstubble goblin tribe has stumbled...   [click here for more]
Wizards of the Coast  $4.99

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Dungeon #195 (4e)

Dungeon #195 (4e)


Table of Contents: That Which Never Sleeps The Five Deadly Shadows Eye on Eberron: Fort Bones Backdrop: Xiousing The Ecology of the Banderhobb Bestiary: Flowers in the Darkness Eye on the Realms: Spellslayer Wine Eye on Dark Sun: Terrors of the Silt Sea Save My Game ...   [click here for more]
Wizards of the Coast  $4.99

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Dungeon #220 (4e)

Dungeon #220 (4e)


Contents 1 Guest Editorial by Will Doyle Let the real world—past or present—inspire your next adventure. 2 Slaark's Crown by Craig Campbell King Slaark's terrible reign is about to end. A Dungeons & Dragons adventure for characters of levels 2–4. 18 Children of Ardore by Christopher Perkins In the town of Ardore, tragedy—not necessity—is the mother of invention. A D&D adventure...   [click here for more]
Wizards of the Coast  $2.99

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Dungeon #210 (4e)

Dungeon #210 (4e)


Contents 1 EDITORIAL: "This Means War!" by Christopher Perkins All three of this month’s adventures have different takes on the theme of war. 2 "The Vulture's Feast," by Brian Cortijo and Christopher Perkins An evil warlord has prepared a feast for her new Zhentarim allies, and she has a gift for them as well. 21 "Blood of Gruumsh," by Steve Winter An ancient elven sanctuary holds a secret that...   [click here for more]
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Dragon #430 (4e)

Dragon #430 (4e)


Editorial: Time Tinkerer, by Greg Bilsland Shake Your World, by Steve Townshend Unearthed Arcana: Time Travel, by Robert J. Schwalb Ghost of the Past, by Robert van Wijk/Robert J. Schwalb It’s About Time, by Peter Schaefer River Rats, by Jeff Morgenroth Harpers Of Waterdeep, by Erin M. Evans Ecology of the Kruthik, by Tim Eagon The Three-Headed...   [click here for more]
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Dungeon #170 (4e)

Dungeon #170 (4e)


Betrayal at Monadhan By David Noonan: The Scales of War Adventure Path continues into the epic tier. The characters are visited by an enigmatic new ally who sends them on a quest to the Shadowfell, to hunt down a lich working for Tiamat. But their journey must first take them to Monadhan, a Domain of Dread ruled by a powerful undead dragon dark lord. The characters must locate the...   [click here for more]
Wizards of the Coast  $4.99

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Dragon #427 (4e)

Dragon #427 (4e)


Contents: 3 Going Dark by Chris Perkins Big changes are in the wind for Dragon and Dungeon. Read it here first. 4 The Lost World by Aeryn "Blackdirge" Rudel We brush away the dust of ages and reveal primordial beasts that lived before the rise of dinosaurs, or after their extinction. 9 Channel Divinity: Nerull by Jon Green A human wizard invented the magical art of necromancy. His name was Nerull....   [click here for more]
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Dungeon #197 (4e)

Dungeon #197 (4e)


Table of Contents: Heart of the Scar Steading of the Hill Giant Chief A Knight in Shadowghast Manor Codex of Betrayal: Glasya Creature Incarnations: Hordelings Creature Incarnations: Abyssal Plague Epic Threats Ecology of the Satyr of the Night Monster Manual Updates: Griffon and Wyvern Save My Game ...   [click here for more]
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Dungeon #200 (4e)

Dungeon #200 (4e)


Table of contents: Editorial Flame's Last Flicker Hall of the Fire Giant King Blood Money Backdrop: Skullport Dungeon Index A History of Dungeon ...   [click here for more]
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Dungeon #205 (4e)

Dungeon #205 (4e)


Table of Contents: Infernal Wrath Prey for Smiley Bob Unfriendly Skies Court of Stars: The Trinket Lord Demonomicon of Iggwilv: Shemeshka the Marauder Stocking the Shelves ...   [click here for more]
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Dungeon #162 (4e)

Dungeon #162 (4e)


FIST OF MOURNING By Robert J. Schwalb: A Scales of War Adventure Path adventure. This short adventure bridges the gap between the heroic and paragon tiers of play for your Scales of War campaign if your PCs aren’t quite 11th level. The Cult of Exquisite Agony—a cabal of insane devotees of the Far Realms—has grown in power recently, spurred on by a local sect popping up almost...   [click here for more]
Wizards of the Coast  $4.99

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Dragon Magazine Annual, Vol. 1 (4e)

Dragon Magazine Annual, Vol. 1 (4e)


Every week, Dragon™ magazine presents new online rules content for your 4th Edition DUNGEONS & DRAGONS® game on D&D Insider™. Whether you want to enhance your character or explore new races and campaign horizons, Dragon has something for you! The Dragon Magazine Annual collects the...   [click here for more]
Wizards of the Coast  $14.99

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Dungeon #204 (4e)

Dungeon #204 (4e)


Table of contents: Editorial: Into the Depths What’s Up in Downshadow Pearl of the Sea Mother The Sword Collector The Ecology of the Swordwing Denizens of the Demonweb Unearthed Arcana: Less Death, More Danger ...   [click here for more]
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Dragon #393 (4e)

Dragon #393 (4e)


Achieving Equilibrium by Steve Winter Murkroot Trade Moot by Matthew Sernett: Somewhere sunken beneath the sodden soil at the edge of the great Murkendraw Swamp in the Feywild, a secret hides Legacy of Nerath by Jeff Morgenroth: To most folk living now, Nerath means nothing more than ancient legends in the shadows of crumbling ruins Dark...   [click here for more]
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Dungeon #206 (4e)

Dungeon #206 (4e)


Table of contents: Dead for a Spell By Christopher Perkins & Scott Fitzgerald Gray A lost spellbook holds the key to unlocking a conspiracy that could shed new light on the Day of Mourning and reignite the Last War. A D&D Eberron adventure for characters of levels 7–9. Eyes on the Ball By Derek Myers A beholder crime lord needs your help to thwart a common enemy, and the job pays well....   [click here for more]
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Dungeon #171 (4e)

Dungeon #171 (4e)


Chaos Scar: Stick in the Mud By Aeryn “Blackdirge” Rudel: A group of bullywugs have claimed the muddy ruins of an ancient keep as their own. Can the PCs root them out and find out what lurks at the heart of their lair? A Chaos Scar adventure for 1st-level PCs. Treed! By Tim Eagon: An owlbear has been tormenting a tribe of elves and trapped a gnome from the Feywild....   [click here for more]
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Dragon #385 (4e)

Dragon #385 (4e)


Where Do They Come From by Chris Youngs Power of Dragons by Greg Tito: Learn how some dragonborn, as well as members of other races, have found immense power by tying themselves to Power of the Mind: The Kalashtar by Keith Baker: The Kalashtar are one of the least understood races in Eberron. Discover more about this unique race, as well as The...   [click here for more]
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Dragon #426 (4e)

Dragon #426 (4e)


Contents 3 It's a Mystery by Steve Winter D&D and mystery don't mix -- or do they? 4 Fantastic Tales of Mystery by Adam Dray Magic and monsters add unique difficulties to the mystery writer's task, but they’re not insurmountable. 13 Crime Scenes by David Noonan Here’s a library of useful locations to spice up fantastical murder mysteries and bring the investigation to life. 18 The Inquisitive...   [click here for more]
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Dungeon #192 (4e)

Dungeon #192 (4e)


Table of contents: Going Ape! Evard's Shadow Scarred for Life Creature Incarnations: Abyssal Plague Demons Save My Game Backdrop: Daggerdale Eye on the Realms: Masks of Living Flesh Eye on Dark Sun: The Eye of Ablach-Re Eye on Eberron: Kyrzin, the Prince of Slime Monster Manual Updates: Aberrants ...   [click here for more]
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Dragon #420 (4e)

Dragon #420 (4e)


Contents: 3 Fey Gone Wild by Christopher Perkins There's more to the Feywild than meets the eye. 4 Fey of Wood and Wind by Steve Townshend Introducing four monsters of fey origin -- the brownie, the grig, the pixie, and the sylph. 12 The Carrion King by Jeff LaSala The dank middens of the Feydark provide a haunting backdrop for this monstrous myconid archfey and its madcap schemes. 18 Thrumbolg,...   [click here for more]
Wizards of the Coast  $2.99

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Dragon #376 (4e)

Dragon #376 (4e)


There is no "I" in Vecna by Bart Carroll: Bart Carroll talks about the role of the instigator in a group. Creature Incarnations - Fell Taints by N. Eric Heath: Monster Manual 2 introduced these new aberrant monstrosities, and we’re presenting even more of these Demonomicon of Iggwilv - Turaglas, the Ebon Maw by Ari Marmell: The Ebon Maw was...   [click here for more]
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Dungeon #199 (4e)

Dungeon #199 (4e)


Table of Contents: Glacial Rift of the Frost Giant Jarl Lords of Chaos: Olhydra and Yan-C-Bin Bestiary: The Dao and the Marid ...   [click here for more]
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Dragon #419 (4e)

Dragon #419 (4e)


Contents: 3 EDITORIAL: "The Fire-eyed Maid of Smoky War," by Steve Winter War is our nominal theme this month, and no one does war like Will Shakespeare. 4 "Sentient Living Spells," by Doug Hyatt and Robert J. Schwalb They don’t eat; they don’t sleep; they don’t breathe. They are living spells. 10 WINNING RACES: "Hobgoblins," by James Auwaerter Conquer the new year with a full racial write-up...   [click here for more]
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Dragon #405 (4e)

Dragon #405 (4e)


Table of contents: Editorial History Check: Rary the Traitor and the Circle of Eight Heroic Tier Rituals Character Themes: Heroes of the Moonshaes Character Themes: Born from the Feywild Making Race Count, Part 2 Class Acts: Swordmage - The Winterguard of Cendriane Nerathi Legends: The Knights of Rethmil Confessions of a Full-Time Wizard D&D Alumni ...   [click here for more]
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Dragon #415 (4e)

Dragon #415 (4e)


Table of Contents: Editorial: Dial D and D for Murder History Check: The Many Deaths of Manshoon Channel Divinity: Zehir Songs of Sorcery D&D Alumni Eye on Dark Sun: The Ghost Caravan of Death Eye on Eberron: The Aurum Eye on the Realms: The Haunted Battlement Heir of Shadowbane ...   [click here for more]
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